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Free for ios download Anuchard12/27/2023 ![]() ![]() ![]() Main request aside from easier-to-see/use tooltips is probably a 'reverse move' type feature - it's a bit too easy with either controller or PC controls to accidentally 'confirm' a move you didn't want to make when you have several options for either attacking or healing different targets, but I'm not sure if that one will happen.Anuchard. The story is a little cliche/old-school, but thus far it's definitely justified its purchase for 20 bucks! There's no perma-death - when a character 'dies', you lose a few stat points permanently, but can use them again next chapter, which is a decent compromise between all-or-nothing stakes of recent Fire Emblems. ![]() You admittedly can't 'change' weapons or armor until your promote (both are class-locked), but there's a good chunk of unit variety to find what you would need/want.Įach character also has unique skills, and all the advanced classes let you get more skills to add onto, some of which let you start to bypass class limitations, like having more armor pen on dagger classes based on your dexterity, which lets you do more damage to plate users, or give more synergy, like a +crit personal skill adding on more crit damage, etc. hammers doing more to plate but less to leather, or piercing weapons like daggers doing more to chain/leather, but less to plate ), which you can change when you promote (of which you can do twice, once at level 10, and the other I think at level 30). After getting into chapter 6 and spending ~3-4 hours, while Dark Deity is a little rough around the edges (and missing some key 'easy to find' tooltips for digging into the systems, which will hopefully be addressed in a patch), among fire emblem clones, it's pretty fun/competent - the weapon triangle is replaced by a weapon vs armor effectiveness (9 types of weapons, and 4 types of armor, which can range from doing -15% all the way up to +30-40% on certain armors - i.e. ![]()
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